The world of digital tools for knowledge
construction is extensive. Not only do
educators have an endless amount of technology resources to choose from, but
the list of digital tools is changing continuously as new tools are being
created. This can be quite overwhelming
for a teacher who is deciding which technology resources are best for the
classroom. Obviously we need to evaluate
the technology for educational purposes.
Here are some helpful tips (Indiana University, 2013) to consider when
selecting technology for the classroom.
Hopefully these questions will assist you in this decision-making
process.
- How does the technology support teaching and learning?
- What are others doing to meet instructional goals?
- How does the technology enhance interactivity?
- How easy is it for you and your students to use technology?
- How accessible is the technology to you and your students?
- Is the technology cost-effective?
- Does the technology protect the privacy and security of you and your students?
- Is the technology compatible with existing tools?
I will take a minute now to respond to some
of the blogging questions and list presented by Professor Power. In our corporate university, we do use many
of the tools listed. We have certain
applications that are considered standard, such as the Windows operating
system, Microsoft Office Suite, Outlook and more recently Lync (which we use
mostly for instant messaging, meetings, presenting, checking one’s availability
and video capability). We use mostly Sharepoint
and shared folders for sharing of files.
Internet Explorer and Google Chrome are the standard browsers. Since my area of the company focuses on learning,
we have unique tools and applications not found in the rest of the
organization. The most important program
is our Learning Management System – Oracle’s Taleo. The LMS allows us to manage course/program
details, enrollments, completions, automated communications and evaluations to
those enrolled, as well as reporting of all training at the Institute. Our virtual classroom application is
WebEx. Our developers and instructional
designers use Articulate Storyline for designing all on-line courses, replacing
the previously standard application Captivate.
There will be a few additional tools being used by a smaller number of
people, such as VideoScribe for video animation and various other video-related
tools, but these are the most popular ones used.
Depending on your role at the corporate university, you will use
different digital tools. As a Learning
Consultant, I use Word, Powerpoint, email and the LMS most often. Our Instructional Designers/Developers would
use Word, Powerpoint, email and Storyline along with a few of the more creative
tools occasionally. Our Program Delivery
Specialists would mainly use the LMS and email.
Personally, I do
have the required tools available to do my current job effectively. For special projects, we are usually able to
purchase and install new tools if required, which I had to do recently when
requiring Prezi. The digital tools I
would like to become more familiar with are the ones enabling users to create
videos and video animation. Increasing
the presence of video in our learning programs would be impactful to the
learning experience. Mayer and Moreno
(2002) studied computer-based
multimedia learning. Their findings show
that computer-based multi-media learning environments consisting of pictures
(such as animation) and words (such as narration) offer a powerful venue for
improved student understanding. While Mayer and Moreno were exploring the
cognitive theory, they worked with the contiguity, coherence, modality
and redundancy principles. Basically the
principles state the following:
·
- present corresponding words and pictures simultaneously
- exclude extraneous words and sounds
- present words as auditory (narration) rather than text on screen
- it is better to present animation and narration, than presenting animation, narration and on-screen text.
These are key principles to consider for effective creation of video animation.
Jane Hart creates the Top 100 Tools for
Learning each year. This list always
amazes me because it changes so frequently and where did all these new tools
come from? It’s also fun to go down the
list to see how many of the tools you use and use well. I can't help but think if a tool is on this list, it must add value for learning, so maybe I should check it out. For 2015, the list was compiled from the
votes of over 2,000 voters from 63 countries around the world, working in
different roles in education and workplace learning. She defines a learning
tool as “any software or online tool or service that can be used for your own
personal learning or for teaching or training”.
From this work over the past 9 years, Hart
(2015) has noticed some trends (see below).
I’ve included some examples of tools for each trend provided.
- eLearning content is becoming more appealing with exciting, rich and visual content – recognizing we need to improve the learning experience, and design more modern content (Piktochart, Powtoon, Videoscribe, GoAnimate)
- 2015 was the year of video (YouTube up to 2nd position, TED Ed, TED Talks, EDpuzzle, iMovie , Movemaker)
- Classroom interaction tools are on the rise. Classroom and training are becoming more social – increasing the participative and collaborative experience (Kahoot, Socrative, Mentimeter, Poll Everywhere)
- MOOC platforms being used as a part of a corporate training offering – Coursera, edX, Udemy
- Professional networking still leads the way (Twitter is still #1 tool for the 7th year)
- Ad hoc problem solving remains vital –people sort out their own problems online – easier and quicker (Google, YouTube, Wikepedia, Google Maps)
- Sharing is the new saving. Sharing is so
easy now and everything is shareable (Evernote, One
- Connecting and collaborating are king (connecting and conversing with WhatsApp, Skype - collaborating with Dropbox, Google Drive, Sharepoint)
I can see these trends
taking place in the workplace.
Expectations are changing in what digital tools we use and how we use
them in the learning space. These
expectations are coming from our learners as well as those we work with. In order not to get overwhelmed with all that
is available, consider the questions provided and current trends. Educators can find an ideal balance for learning about and eventually
integrating technology by beginning with a focus followed by good instructional
design -- but ultimately, a healthy balance.
References:
Hart, J. (2015). 10 Trends for
workplace learning (from the top 100 tools for learning 2015). Retrieved from http://www.c4lpt.co.uk/blog/2015/10/02/10-trends/
Mayer, R. E., & Moreno, R.
(2002). Aids to computer-based multimedia learning. Learning and Instruction, Volume 12, Issue 1, 107-119. Retrieved
from http://www.editlib.org/p/94394/
Indiana University (2013).
General tips for choosing technology in a classroom. Office of Instructional Consulting, School of
Education. Retrieved from https://icoblog.wordpress.com/2013/04/19/general-tips-for-choosing-technology-in-a-classroom/
Hi Janet,
ReplyDeleteSee my response to your post here:
http://racheleduc5101.blogspot.com/2016/01/response-1-week-3.html
This comment has been removed by the author.
ReplyDeleteHi Janet,
ReplyDeletePlease find my response to your post at https://swerdfegereduc5101g.wordpress.com/2016/02/01/week-3-response-2-to-janet/
Cheers!
Hi Janet,
ReplyDeleteI really liked your guiding questions that you use to see if the technology is the 'right fit'
How does the technology support teaching and learning?
2.What are others doing to meet instructional goals?
3.How does the technology enhance interactivity?
4.How easy is it for you and your students to use technology?
5.How accessible is the technology to you and your students?
6.Is the technology cost-effective?
7.Does the technology protect the privacy and security of you and your students?
8.Is the technology compatible with existing tools?
Question number 4 stands out most to be when looking at research. As you said their are so many learning digital tools out their that it allows students to disengage and move onto the next tool really quickly. Unless they get frustrated and abandon the task all together. Showing students multiple websites that had different levels of ease of use is very important. Every job calls for different tools and every classroom as well. Responding to the needs of the people you are working with is the most important element to digital learning environments.
Laura Smart
Hi Janet,
ReplyDeleteI loved reading the trends, very interesting.
I also find it interesting to read about what the corporate world is doing for their training.
Last year at the Advancing Learning Conference I saw Articulate Storyline and absolutely loved it. As you know, it is ideal for asynchronous course design and development. But on my return back to Durham I discovered it's not in our faculty laptop image - it's an expensive license.
Some of the bigger colleges have separate departments that have people who do nothing but instructional design and the faculty are SMEs who simply provide their paper-based old-school content for adaptation into the online learning network (SMEs=subject matter expert).
At Durham (and most other colleges) we are SMEs and we design our own online courses from the ground up, using our standard laptop image software platforms (nothing out of the ordinary) and free digital tools. While the academic freedom is unlimited (and of course I love that), at times standards can suffer. I believe a blend of freedom combined with some standards would be ideal (and a bagful of money to buy cool equipment and software too).